![]() Tags: Action, Vehicles, Physics, Top-down Camera, Cyberpunk, Bullet Hell, DystopianĪbu Antar is Gripper supposed to be under the RPG list in your upcoming games thread? Tags: Text-based, Turn-based, Classless, Single Character, Ship Management, Dungeon Crawler, Roguelike, 2D, Hand Drawn, Fantasy, Medieval, Magic Tags: Turn-Based, Text-Based, Single Character, CYOA, Optional Permadeath, Multiple Endings, Fantasy, Medieval Tags: Action, Roguelike, Top Down, Pixel Graphics, Single Character, Dungeon Crawler, Hack & Slash, Dark Fantasy, Souls-Like, Tags: Shooter, Roguelike, Pixel Graphics, Random Dungeon Generation, Top Down Camera, Fantasy, Sci-fi The result is a wholly unique RPG unlike any game before it-or after it, for that matter.Tags: Turn-based, Single Character, Pixel Graphics, Roguelite, Side View, Fantasy, Dungeon Crawler King's Field blended the real-time combat, free-roam first-person movement, and player-driven exploration of '90s PC dungeon crawlers like Ultima Underworld with the streamlined role-playing mechanics and minimalist storytelling of early console RPGs like Dragon Quest. King's Field is also notable for bridging the gap between console and computer RPGs that existed in the early '90s. Without King's Field, there is no Armored Core, Sekiro, or any of the vast swathes of games from other studios inspired by From Software's now-prolific catalog. The studio iterated on King's Field's dark fantasy setting, unrelenting difficulty, and hands-off storytelling until eventually spawning Demon's Souls and, most recently, Elden Ring. ![]() Almost every game in From Software's catalog owes something to King's Field. Few games are as influential to the modern gaming world as King's Field, From Software's 1994 PlayStation 1 dungeon crawler.
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